Roughly around the month of May 2014 Nintendo contacted AVS and we discussed creating a stage show that was on a tighter budget than their E3 show, but needed to have the same impact and even more video games on display! To make matters even more complex, one of the days would be a live…
Continue ReadingSocial Media Simplicity
In the realm of live video, nothing is more engaging than getting audience interaction into the show. When a viewer sees a comment or other content that is attributed to them, it blows them away and other viewers are enticed to participate as well. The problem is that there is a huge risk when you…
Continue ReadingEncoding Quality is Everything
Live events are a blur. Once the pre-production is all done and the content is set, it is a lot like flying, you follow the flight plan and only change it to execute emergency procedures. That’s how you avoid mistakes, but a lot of little things really impact the overall feel and appeal of the…
Continue ReadingMaking the Most of What You’ve Got
When you have only a few leftover lights and an extra camera that can sometimes mean you can get a great shot of a very relevant prop item and add a lot to the stream. In this case, we had access to one of the trophies at Quakecon and a very simple setup of lights…
Continue ReadingThe AV Society Streams Quakecon 2014
International eSports competition promoter Faceit contracted The AV Society to support their effort at Quakecon 2014 during the invitational and open tournaments which were streamed to Twitch during the event. The AV Society assisted with encoding, show operation and camera work on set. Thousands of viewers from around the world watched as some of the…
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